Marvel Rivals Season 7 launched on March 20, 2026, bringing White Fox as a new Strategist hero, a global Ultimate energy nerf, and the largest set of hero balance changes since the game's launch. NetEase addressed growing community concerns about Ultimate spam and triple-Strategist compositions with sweeping adjustments across every role. Here is every confirmed change, verified across MarvelRivals.gg, Turtle Beach, Beebom, Screen Rant, VICE, and IGN.
Global Ultimate Ability Changes
The biggest system-level change in Season 7 is a roughly 20% reduction to Ultimate charge rates across all heroes. NetEase stated that about 80% of Ultimate energy comes from damage or healing conversion, so the reduction hits all roles nearly equally.
Vanguards and Duelists: Damage-to-energy conversion reduced from 90% to 70%. Passive Ultimate energy regeneration reduced from 12/s to 11/s.
Strategists: Damage/healing-to-energy conversion reduced from 90% to 75%. Passive Ultimate energy regeneration reduced from 12/s to 8/s.
The Strategist passive regen takes a significantly harder hit (12/s to 8/s vs 12/s to 11/s), directly targeting the strength of triple-Strategist compositions that dominated Season 6.
Vanguard Changes

Angela -- Ground combat buffed, aerial pressure nerfed. Shielded Stance damage-to-charge conversion increased from 25% to 35%. Axes of Ichors Bonus Health increased. Ultimate spear throw damage increased from 10 to 40, but spear Health reduced from 800 to 650. Seraphic Soar conversion nerfed, Assassin's Charge cooldown increased from 3s to 6s.
Captain America -- Melee damage buffed: first two hits of Sentinel Strike and melee attacks increased from 40 to 45. Shield throws during sprint no longer cancel each other out. However, the Freedom Charge (Ultimate) energy charge for allies has been reduced from 30% to 20%.
Vanguard Deadpool -- Survivability nerfed. Damage Reduction on Deadpool In Your Area reduced from 40% to 30%. Ultimate cooldown increased from 45s to 60s.
Doctor Strange -- Shield of the Seraphim reduced from 800 to 700 Health.
Emma Frost -- Diamond Form Damage Reduction lowered from 25% to 20%, but cooldown reduced from 18s to 15s. Ultimate gains 20% Damage Reduction during use. Mind's Aegis recovery increased from 70/s to 80/s.
Hulk -- Buffed. Indestructible Guard damage-to-Ultimate conversion increased from 100% to 130%. Gamma Burst now has two charges (6s cooldown each), though single hit damage is reduced from 75 to 65.
Magneto -- Metal Bulwark cooldown increased from 12s to 15s, but Iron Bulwark cooldown reduced from 12s to 10s. Meteor M (Ultimate) projectile speed increased from 30m/s to 45m/s.
Duelist Changes

Black Panther -- Major mobility buffs. Cooldown removed on the second jump of Subtle Step. Spinning Kick is now omnidirectional. Spinning Kick damage increased from 70 to 75. Spear Toss recovery reduced from 6s to 5s per charge.
Blade -- Significant buffs across the board. Shotgun projectile speed increased from 150m/s to 180m/s. Ancestral Sword range increased from 4.5m to 5m. Bloodline Awakening excess lifesteal now grants Bonus Health (max 75). Lifesteal ratio increased from 65% to 70%. Ultimate lifesteal works without switching to Bloodline Awakening, and healing reduction to enemies doubled from 20% to 40%.
Daredevil -- Nerfed. Devil's Chain end damage reduced from 35 to 25. Devil's Chain Bonus Max Health reduced from 125 to 100. Sonic Pursuit Damage Reduction is halved from 20% to 10%.
Duelist Deadpool -- Base health increased from 250 to 275, but Ultimate cooldown increased from 45s to 60s.
Elsa Bloodstone -- Nerfed. Instinct lost on defeat increased from 1 stack to 2 stacks. Ruthless Pursuit and Helix Advance Bonus Health reduced from 40 to 30.
Hawkeye -- Base Health reduced from 275 to 250.
Human Torch -- All Fire Cluster ammo energy recovers instantly after not using Blaze Cluster for 1s. More changes confirmed for Season 7.5.
Iron Man -- Armor Overdrive now extends by 2s per KO while active. Startup reduced from 1.8s to 1.3s.
Magik -- Mixed changes. Umbral Incursion hitbox increased from 0.45m to 1m in both forms. Darkchild (Ultimate) startup reduced from 1s to 0.8s. However, Magik Slash's max charged damage has been reduced from 90 to 81.
Psylocke -- Psionic Crossbow cooldown reduction on hit increased from 0.25s to 0.3s. Wing Shurikens' damage increased from 8 to 9 on throw and return.
Scarlet Witch -- Close-range damage buffed. Chaos Control base damage increased from 80/s to 85/s, but now has damage falloff starting at 10m (dropping to 90% at max range). Chthonian Burst charge from Chaos Control hits increased from 0.1 to 0.15.
Winter Soldier -- Roterstern Spell Field damage reduced from 65 to 55.
Strategist Changes

Strategist Deadpool -- Ultimate cooldown increased from 45s to 60s.
Gambit -- Ultimate effect duration reduced from 10s to 8s. Ultimate charge acceleration for allies reduced from 30% to 20%. Movement boost reduced from 50% to 40%. However, the single-target explosive enhanced damage ratio increased from 20% to 25%.
Invisible Woman -- Guardian Shield healing reduced from 25/s to 15/s. Covert Advance healing increased from 20/s to 30/s.
Luna Snow -- New Idol Aura effect: Ice Arts cooldown reduced by 2s whenever a hero with Idol Aura takes part in a KO.
Team-Up Changes
Two Team-Ups were retired and two new ones added:
Removed: Duality Dance (Adam Warlock + Luna Snow) and Jeff-Nado (Storm + Jeff the Land Shark).
Added: Blessing of the Kumiho (White Fox + Luna Snow) -- White Fox gains 10% healing increase as anchor; Luna Snow gains Spirit Fox Accord ability. Cosmic Cyclone (Storm + Adam Warlock) -- Adam Warlock gains Heavenly Harmony ability during flight.
Post-Launch Emergency Patch (March 26, 2026)
FRVR reported that NetEase deployed a balance update on March 26 addressing early Season 7 issues. Deadpool received a mobility nerf with a 0.5s cooldown added to Bunny Bounce/Hop after refresh. Elsa Bloodstone's base health was reduced from 275 to 250. White Fox received several buffs, including full Spirit Tail energy on respawn, 50 healing on Spectral Surge cast, and healing over time on Spirit Sanctuary shield.
Competitive Mode Updates
IGN confirmed Season 7 competitive changes: both teams can now ban 3 heroes each (up from 2), with each ban round shortened to 15 seconds. Tokyo 2099: Shin-Shibuya returns to the competitive map pool.
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FAQs
1. When did Marvel Rivals Season 7 launch?
Season 7 launched on March 20, 2026, as confirmed across all sources.
2. What is the biggest change in Season 7?
The global Ultimate energy nerf reduces charge rates by approximately 20% across all heroes. This targets Ultimate spam and weakens triple-Strategist compositions.
3. Which heroes got the biggest buffs?
Blade, Black Panther, Hulk, and Scarlet Witch received the most significant improvements. Screen Rant identified these four as the clear winners of Season 7.
4. Which heroes got nerfed the hardest?
Daredevil, Vanguard Deadpool, Elsa Bloodstone, and Gambit took the largest individual nerfs. Elsa received an additional health reduction in the March 26 emergency patch.
5. Who is White Fox?
White Fox is the newest Strategist hero added in Season 7. She received several buffs in the March 26 emergency patch to improve her viability after launch feedback.